

One of the players attracted by Screech will be notified by a 'psst' sound and must find the Screech to scare it off, otherwise it will damage the player, inflicting 40 hp of damage. Screech jumpscares players in dark rooms if they don't look at it. Each entity varies in occurrence which intends to jumpscare the player, which will play when the player interacts with, get harmed, or killed by said entity. Generally, entities try and act as an obstacle for the player. Gameplay will consist of main enemies called entities. Some rooms will be dark-either naturally or by certain entities and locked doors that require a hidden key to unlock. Rooms will comprise of interactable furniture like shelves that contain coins, items, keys, or just plain nothing, and wardrobe/beds that allows players to hide in from certain entities.

Most doors are randomly generated, with a set of predetermined rooms appearing in a different order in every game. Progress is made by opening doors to rooms that increase up to 100. Within the lobby, players can enter elevator in groups up to 4 (12 in private servers). DOORS is a first-person horror experience with the goal of reaching Door 100, while avoiding entities that will attempt to kill the player.
